Python Program to Implement Graph
class Graph:
def __init__(self):
# dictionary containing keys that map to the corresponding vertex object
self.vertices = {}
def add_vertex(self, key):
"""Add a vertex with the given key to the graph."""
vertex = Vertex(key)
self.vertices[key] = vertex
def get_vertex(self, key):
"""Return vertex object with the corresponding key."""
return self.vertices[key]
def __contains__(self, key):
return key in self.vertices
def add_edge(self, src_key, dest_key, weight=1):
"""Add edge from src_key to dest_key with given weight."""
self.vertices[src_key].add_neighbour(self.vertices[dest_key], weight)
def does_edge_exist(self, src_key, dest_key):
"""Return True if there is an edge from src_key to dest_key."""
return self.vertices[src_key].does_it_point_to(self.vertices[dest_key])
def __iter__(self):
return iter(self.vertices.values())
class Vertex:
def __init__(self, key):
self.key = key
self.points_to = {}
def get_key(self):
"""Return key corresponding to this vertex object."""
return self.key
def add_neighbour(self, dest, weight):
"""Make this vertex point to dest with given edge weight."""
self.points_to[dest] = weight
def get_neighbours(self):
"""Return all vertices pointed to by this vertex."""
return self.points_to.keys()
def get_weight(self, dest):
"""Get weight of edge from this vertex to dest."""
return self.points_to[dest]
def does_it_point_to(self, dest):
"""Return True if this vertex points to dest."""
return dest in self.points_to
g = Graph()
print('Menu')
print('add vertex <key>')
print('add edge <src> <dest> [weight]')
print('display')
print('quit')
while True:
do = input('What would you like to do? ').split()
operation = do[0]
if operation == 'add':
suboperation = do[1]
if suboperation == 'vertex':
key = int(do[2])
if key not in g:
g.add_vertex(key)
else:
print('Vertex already exists.')
elif suboperation == 'edge':
src = int(do[2])
dest = int(do[3])
if src not in g:
print('Vertex {} does not exist.'.format(src))
elif dest not in g:
print('Vertex {} does not exist.'.format(dest))
else:
if not g.does_edge_exist(src, dest):
if len(do) == 5:
weight = int(do[4])
g.add_edge(src, dest, weight)
else:
g.add_edge(src, dest)
else:
print('Edge already exists.')
elif operation == 'display':
print('Vertices: ', end='')
for v in g:
print(v.get_key(), end=' ')
print()
print('Edges: ')
for v in g:
for dest in v.get_neighbours():
w = v.get_weight(dest)
print('(src={}, dest={}, weight={}) '.format(v.get_key(),
dest.get_key(), w))
print()
elif operation == 'quit':
break
Output
Menu
add vertex <key>
add edge <src> <dest> [weight]
display
quit
What would you like to do? add vertex 1
What would you like to do? add vertex 2
What would you like to do? display
Vertices: 1 2
Edges:
What would you like to do? add edge 1 2
What would you like to do? add vertex 3
What would you like to do? display
Vertices: 1 2 3
Edges:
(src=1, dest=2, weight=1)
What would you like to do? add edge 1 3
What would you like to do? add edge 3 1
What would you like to do? display
Vertices: 1 2 3
Edges:
(src=1, dest=2, weight=1)
(src=1, dest=3, weight=1)
(src=3, dest=1, weight=1)
What would you like to do? quit
